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Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more
Disabling Edit Spline on Sprite Shape Controller while Cache Geometry is...
Steps to reproduce: 1. Create a new 2D Unity project 2. Create -> 2D Object -> Sprite Shape in Hierarchy 3. Click Edit Spline on Spr... Read more
Crash on EditorCurveBindingToMono when Animation tab is open with a spec...
How to reproduce: 1. Open the user's attached project from "ZombMe.zip" 2. Open scene "Level1E" 3. Select "RestartFadeOverlay" in Hi... Read more
After clicking Player Input's "Fix UI Input Module" button, most of Inpu...
How to reproduce it: 1. Open the user's attached project "InputActionsUIBug.zip" 2. Load the "SampleScene" Scene 3. Select a "GameOb... Read more
[HDRP][DXR] Incorrect passes are rendered when Path Tracing override is ...
How to reproduce: 1. Open the "AreaLightCulled.zip" project 2. Open the "HDRPShowcasePictures" Scene 3. Select the "DefaultSettingsV... Read more
[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce: 1. Open the attached "AreaLightCulled.zip" project 2. Open the "HDRPShowcasePictures" Scene 3. Move around the Sce... Read more
"Creating missing component" warnings are thrown continuously when selec...
How to reproduce: 1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
[Collab] Changes are not detected when an error prompt is thrown by Disa...
How to reproduce: 1. Create a new project with the default 3D template 2. Create an empty Script with the DisallowMultipleComponent ... Read more
[UI Toolkit] Child's reference is not renamed in parent UXML after renam...
How to reproduce it: 1. Open the attached project "1319903.zip" 2. In the Project window right-click on 'PARENT.uxml' and click on '... Read more
[iOS] [URP] Time.unscaledDeltaTime increases when locking and unlocking ...
Reproduction steps: 1. Open the project in "ondemandrenderingbug.zip" 2. Build "SampleScene" for iOS and deploy it to a device 3. Sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects