Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
5
Found in
2020.1.0a24
2020.3
2020.3.30f1
2021.2
2022.1
2022.2
Issue ID
1411168
Regression
Yes
Build fails with error "Unity.IL2CPP.HashCodeCollisionException" when "Opc.UaFx.Client.dll" is included in the project
How to reproduce:
1. Open the attached project "My project (1).zip"
2. Open File>Build Settings...
3. Build the project
Expected results: Build is successful
Actual results: Build fails with error "Unity.IL2CPP.HashCodeCollisionException"
Reproducible with: 2020.1.0a24, 2020.3.32f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Not reproducible with: 2019.4.37f1, 2020.1.0a23
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a13
Resolution Note (fix version 2022.1):
Fixed in 2022.1.8f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.7f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.38f1