Search Issue Tracker
Fixed in 2022.2.X
Votes
3
Found in
2022.2.0a3
2022.2.0a5
Issue ID
1411189
Regression
Yes
Infinite import on opening project (related to prefabs)
When opening this project - Editor goes to infinite loop.
How can we reproduce it using the example you attached
1 Try opening attached project "New Unity Project (4)"
(Note: if you want to reproduce again - delete the Library folder)
Expected results: project opens fine
Actual results: project start opening and then in a few minutes it goes into a loop importing these prefabs:
"
Start importing Assets/SampleSceneAssets/Meshes/Props/Furniture/Prefabs/BarStool_01.prefab
Start importing Assets/SampleSceneAssets/Meshes/Props/Furniture/Prefabs/GlassCase_01.prefab
Start importing Assets/SampleSceneAssets/Meshes/Structure/Prefab/TR_CurveWall_01.prefab
Start importing Assets/SampleSceneAssets/Meshes/Structure/Prefab/TR_Counter_01.prefab
"
Reproduces on: 2022.2.0a3, 2022.2.0a7
Not reproduces: 2022.1.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment