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[ECS] Invalid IL code is generated and errors are thrown when using ECS ...
How to reproduce:1. Open the attached project ("case_1203905-Onmaku.zip")2. Open Test Runner3. Run the tests ("E7.Onmaku.SimfileEdit... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
[Performance Regression] "EditorLoop" takes a significant amount of time...
Reproduction steps:1. Open "1203866" project2. Open the Profiler and start Recording3. Enter Play mode4. Notice the average "Self ms... Read more
TextMeshPro Input Field throws errors in Play Mode
How to reproduce:1. Open attached project "Case_1203865" and load "SampleScene"2. Open the Console window and enter Play Mode3. Obse... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
Performance drop when Canvas has multiple grids
Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more
[Android] Larger apk file when Using ASTC Texture compression
ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce:1. Open the provided project "case_1203685-Level_Designing.zip"2. In the Probuilder toolbar select "New Poly Shap... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more
All about bugs
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Latest issues
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