Search Issue Tracker
Fixed in 0.5.0-preview.17
Votes
0
Found in [Package]
0.2.0-preview.18, 0.4.0-preview.10
Issue ID
1203905
Regression
No
[ECS] Invalid IL code is generated and errors are thrown when using ECS IL generation
How to reproduce:
1. Open the attached project ("case_1203905-Onmaku.zip")
2. Open Test Runner
3. Run the tests ("E7.Onmaku.SimfileEditor.Tests.dll > SimfileEditorTests > InitializeTest > BasicAction")
4. Inspect the console
Expected results: Tests succeeds, no errors in the console (generated IL code is valid)
Actual results: Test fails, "InvalidProgramException: Invalid IL code: ldflda" errors are thrown
Reproducible with: 2019.2.17f1, 2019.3.0f4, 2020.1.0a18
Couldn't test with 2017.4 (ECS package is not supported), 2018.4 (project breaking after downgrading)
Reproducible with package versions: 0.2.0-preview.18, 0.4.0-preview.10
Note: With older ECS versions (0.2.0-preview.18) the IL error is "stfld" instead of "ldflda"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment