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Input Events are not raised when the Editor is frozen
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play mode4. Press the "L" key 20 times until... Read more
Fix delegate added from callback leading to immediate invocation of dele...
-e: see title This was raised by a user in https://github.com/Unity-Technologies/InputSystem/pull/1254. Problem is that when you add... Read more
Input Debugger throws exceptions after modification of InputActionAsset ...
The InputDebugger will throw Null reference exceptions if layouts are added, devices added for those layouts, bindings added for tho... Read more
Edits to the InputActionAsset during PlayMode show up in the editor afte...
Our team is using the InputActionAsset to generate action spaces for ML-Agents to be able to play a game as a player might. In order... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce:1. Open the attached “AssetsWithoutLibraryFolder.zip” project2. Switch platform to WebGL3. Build and Run4. In the P... Read more
[Input System] Virtual Mouse and system mouse position is desynchronized
Steps to reproduce:1. Open the attached project (case_1234316.zip)2. Connect any Gamepad3. Enter Play Mode4. Move the cursor using t... Read more
[iOS] [Input System] EnhancedTouch touches persist when released after t...
How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more
Physics.Raycast doesn't trigger OnPointer events when mouse cursor is lo...
How to reproduce:1. Open the user's attached project "FirstPersonTest.zip"2. In Player Settings change the Active Input Handling to ... Read more
[InputSystem] The Scene View gizmo of the Input System UI Module appears...
Steps to reproduce:1. Open the attached project2. Open SampleScene3. Focus on the EventSystem object Expected result: the Input Syst... Read more
Mouse.current.leftButton.wasPressedThisFrame returns True when clicking ...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets