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Fixed
Fixed in 1.4.3
Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-41
Regression
No
Physics.Raycast doesn't trigger OnPointer events when mouse cursor is locked and Input System Package (New) is used
How to reproduce:
1. Open the user's attached project "FirstPersonTest.zip"
2. In Player Settings change the Active Input Handling to Input System Package (New)
3. Press Play
4. In Game view point the crosshair to a red cube and move the crosshair away after
5. Observe the Console window
Expected result: OnPointerEnter and OnPointerExit events are logged in the Console
Actual result: No OnPointerEnter and OnPointerExit events are logged in the Console
Reproducible with: 1.0.2 (2019.4.34f1, 2020.3.26f1), 1.2.0 (2019.4.34f1, 2020.3.27f1, 2021.2.9f1, 2022.1.0b5), 1.3.0 (2019.4.34f1, 2020.3.27f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a2)
Note: When the mouse cursor is unlocked, hovering the cursor over the red box, Physics.Raycast detects the intersection
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