Search Issue Tracker
Selected Elements of ReorderableList are offset when using DoList(Rect, ...
How to reproduce: 1. Open the attached project (case_1322766-ReorderableList) 2. Open SampleScene 3. Click on GameObject in the Scen... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer ... Read more
[iOS] Camera with Post Processing option checked doesn't render ShaderGr...
Steps to reproduce: 1. Open the attached project ("ShaderGraph-iOS-Bug.zip") 2. Open "SampleScene" 3. Build and run the Xcode projec... Read more
[Android] [URP] GameObjects are not rendered on a built project when usi...
Reproduction steps: 1. Download and open the attached project "1322723.zip" 2. Build and run on Android Expected result: A cube is ... Read more
Float4x4 will produce invalid TRS matrix after inverting and multiplying...
How to reproduce: 1. Open the attached project 2. Click Play 3. Observe the Console Expected result: The result is a valid TRS matr... Read more
Multiple errors appear in the Console after changing the Points Size val...
How to reproduce: 1. Open the attached '1322709.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
Text is blurry when rendered with TextMeshPro Component but is clear wit...
How to reproduce: 1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project 2. Open the "arena" Scene 3. Enter Play Mode... Read more
Errors are spammed in the Console when a custom Terrain Shader doesn't h...
How to reproduce: 1. Open the user's attached "MicroSplat2020LTS_URP.zip" project 2. Open the "testblend" Scene 3. Select the "Terr... Read more
Crash on VideoClipPlayback::DetectEndReached when VideoPlayer tries to p...
How to reproduce: 1. Open the user's attached project from "External Media.zip" 2. Open Scene "room1" 3. Enter Play Mode Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects