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[Android]Video is not rendered when it is downloaded via url on Android 10
How to reproduce:1. Download the project from the link provided in the Edit section2. Build and run to android device3. Press the "D... Read more
OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...
How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more
[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...
How to reproduce:1. Open user-submitted project (OnAppPauseTest)2. Build and run the project3. While the application is focused open... Read more
Warnings thrown when modifying the import settings for .vf files
How to reproduce:1. Create a new HDRP Project and open it2. Add VFX package and the attached .vf file to it and inspect it3. Try to ... Read more
Crash on RaiseException when opening project with a corrupted asset
Reproduction steps:1. Open user's attached project--observe crash Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a... Read more
Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps:1. Open the attached project named Case_11829112. Select the Area Light in the Hierarchy3. Drag the middle point ... Read more
Checkbox for "Scripts" parameter in Gizmos Menu is Overlapped by a label
Reproduction steps:1. Create a new project2. Open the Gizmos Menu3. Observe the checkbox near the "Scripts" parameter Expected resul... Read more
[Playables] PlayableGraph.Evaluate() has no effect if called in Start()
How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce:1. Open the attached (OceanVillage-Unity.zip) project2. Build and run the project Expected result: No exceptions ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject