Search Issue Tracker

0
votes
Won't Fix

Touch Input not counted on secondary Display

Input

-

Jan 29, 2021

-

Version/s: 2020.1.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Open Assets\Main scene 3. Build and Run the game 4. Touch the secondary screen ... Read more

0
votes
Fixed

Custom Static Image for Splash Screen moves on Android Build when loading

Mobile

-

Jan 29, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Create a new project 2. Go to Project Settings -> Player -> Android tab -> Splash Image 3. Disable "Show Spl... Read more

0
votes
Fixed

Crash on MetaYAML::Write when opening a project with a .meta file conflict

Asset - Database

-

Jan 29, 2021

-

Version/s: 2019.3.0a1, 2019.4.16f1c1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project -- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 20... Read more

0
votes
Fixed

Notification about a package being added is not visible when adding pack...

Packman

-

Jan 29, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1

Reproduction steps: 1. Open the attached "case_1310332.zip" project 2. Open Package Manager and select Add package from disk 3. Sele... Read more

3
votes
Duplicate

Height of the UIToolkit list element with text wrap is miscalculated aft...

Package: UI Toolkit

-

Jan 29, 2021

-

Version/s: 1.0.0-preview.13

How to reproduce: 1. Open attached project "WrapText01.zip" 2. Enter Play Mode Expected result: The height of the text wrap is the ... Read more

0
votes
By Design

Abrupt offset in the Root Motion when using AnimationPlayableUtilities.P...

Package: Animation Rigging

-

Jan 29, 2021

-

Version/s: 1.0.3

Reproduction steps: 1. Open user's project "animation-root-glitch.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Notice how ... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

-

Jan 29, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more

0
votes
Won't Fix

Wireframe is not the same size as the GameObject which is using Shader w...

OpenGL

-

Jan 29, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "WireframeVertexShaderBug" project 2. Open the Scene "SampleScene" 3. Change the Shadi... Read more

0
votes
Fixed

IL2CPP fails to build with conversion error "error C2440"

IL2CPP

-

Jan 29, 2021

-

Version/s: 2019.4.15f1

How to reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build And Run Expected res... Read more

0
votes
Fixed

[Recorder] NullReferenceException is thrown on trying to record an anima...

Package: Recorder

-

Jan 28, 2021

-

Version/s: 2.5.2

https://fogbugz.unity3d.com/f/cases/edit/1310154/ NullReferenceException is thrown on trying to record an animation clip if Animati... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.