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0
votes
Fixed

[XR][URP] Emission effect does not work when in Play mode and XR is enabled

Package: Scriptable Render Pipeline Universal

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Feb 01, 2021

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Version/s: 7.5.2

Reproduction steps: 1. Open the user's attached "TestProjectForLazyUnityTestingPPL.zip" project 2. Load the SampleScene 3. Enter Pla... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
Fixed

Assertion failed on expression: 'request.key.guid.IsValid when selecting...

Asset - Database

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Feb 01, 2021

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Version/s: 2020.2.0a18, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Open scene "HeaderScene" 3. Enter Play Mode 4. In the Hierarchy, select "... Read more

0
votes
By Design

Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...

Package: Input System

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample" 2. Enter the Pl... Read more

2
votes
Fixed

Infinity loop issue about Sub-Emitters of Particle System Editor

Visual Effects - Legacy

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Feb 01, 2021

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Version/s: 2020.2.0f1

A customer asked me about infinity loop issue occurred at Particle System Editor. Be occurring an infinity loop issue when Sub-Emit... Read more

0
votes
Fixed

HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...

Package: Scriptable Render Pipeline Core

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Feb 01, 2021

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Version/s: 10.3.1

Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more

0
votes
By Design

Rigidbody2D.Distance is returning incorrect results when used between a ...

Physics2D

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Feb 01, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1311101-DistanceTest) 2. Open the DistanceTest Scene 3. Move the Collision Game... Read more

0
votes
Fixed

[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled

Package: Scriptable Render Pipeline HD

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Feb 01, 2021

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Version/s: 12.0.0

Repro steps : - Open attached project - Open SampleScene - Take a look at the reflection in the checker floor (in game view) - Sele... Read more

0
votes
Not Reproducible

[Editor] Script modification during playmode will garble Editor UI when ...

Package

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2

How to reproduce: 1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project 2. Enter PlayMode 3. Edit any... Read more

0
votes
Duplicate

[1307546] CPU feature checks are ignored

Package: Burst

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Feb 01, 2021

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Version/s: 1.5.0, 1.6.0

[https://fogbugz.unity3d.com/f/cases/1307546/] {code:java} How to reproduce: 1. Open the attached project ("featureCheck.zip") 2. ... Read more

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