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Stack overflow error is thrown when building project with F# assemblies
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a Standalone build (File->Build Settings->Build... Read more
The cursor doesn't lock or become invisible with CursorLockMode.Locked m...
How to reproduce: 1. Open the user's attached "Test4" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Exit the Pla... Read more
Materials applied to GameObjects at runtime from Resources/Addressables ...
How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more
[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...
How to reproduce: 1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument 2. Enter P... Read more
Errors are thrown in the Console when installing the UI Toolkit package
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Add UI Toolkit package from... Read more
[UI] Anchor Preset window remains active even after setting Preset
On setting Anchor Preset in 'Rect Transform' Anchor Preset window remains active even after setting Preset. Anchor Preset window nee... Read more
[HDRP] VRAM leak when reloading a Scene that contains a Fog
How to reproduce: 1. Open the user's attached project 2. Open the "Bug with fog and VRAM leak on scene reload" 3. Open a program tha... Read more
[Linux] [Bolt] Fuzzy Finder window blinks when trying to add a node in t...
*Reproducible on:* * Bolt version: 1.4.13 * Unity version: 2019.4.17f1, 2020.2.0b10, 2020.2.1f1, 2021.1.0a2, 2021.1.0b1 * Platform: ... Read more
[Localization] Using API key to retrieve data outputs "Request is missin...
Reproduction steps: 1. Set up Google API Sheets Service Provider 2. Try to Pull data from using the API key Expected result: Using ... Read more
[WebGL] "Failed to asychronously prepare wasm: out of memory" error is t...
How to reproduce: 1. Open the attached project's "case_1302613-Project.zip" Scene labeled "Main" 2. Build Addressable Groups (in the... Read more
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