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Fixed in 2021.1.X



Found in




Issue ID




The cursor doesn't lock or become invisible with CursorLockMode.Locked method when entering the Play Mode after the first time

Scene/Game View


How to reproduce:
1. Open the user's attached "Test4" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Exit the Play Mode
5. Enter the Play Mode

Expected results: The cursor becomes invisible and is locked
Actual results: The cursor stays visible and doesn't lock

Reproducible with: 2020.2.0b2, 2020.2.1f1, 2021.1.0b1
Not reproducible with: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.0b1

- Pressing on the Game view will make the cursor invisible and lock it
- The issue is also reproducible with the "Cursor.visible = false" method, the cursor will not become invisible

  1. Resolution Note (fix version 2021.1):

    Fixes cursor lock and hide when entering playmode. Currently the cursor locks/hides on entering playmode the first time; every other time it hides but does NOT lock until you unhide (e.g. press escape) and then click in the gameview.
    Fixed in 2021.2.0a11
    This does not affect the build player.

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021,1,17f1
    After regression fix, you need to click on game view to make it invisible instead of hovering on game view.

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