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[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...
How to reproduce:1. Open the user's attached "TestCombineMeshes.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Sele... Read more
Importing some ASTC HDR textures makes the editor crash
Importing some textures into ASTC HDR 6x6 format makes the editor crash 1. Switch editor to iOS or Android platform (so that ASTC fo... Read more
GI bake isn't started with multiple Editors warning after pressing Gener...
Steps to repro:1. Download the attached project and open "SampleScene" scene;2. Clear Baked Data in the Lighting window;3. Add refle... Read more
[Android][OpenGLES 2] App crashes in Development build on touch input on...
Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more
[SceneView] Transform Gizmo axis rendered on top of cone cap, and that i...
How to reproduce:1. Open the attached '1312636.zip' project2. Open 'SampleScene'3. In the toolbar menu select the Move Tool4. In the... Read more
The Copy/Paste menu gets opened on top of the Curve window when right-cl...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Inspector ... Read more
Touch Input not counted on secondary Display
Reproduction steps:1. Open user attached project2. Open Assets\Main scene3. Build and Run the game4. Touch the secondary screen Expe... Read more
Output Mesh uses particle motion vectors even when it is not moving and ...
Repro steps:1. Import the attached project and open the repro scene2. Enter play mode3. Observe that both the particles and the caps... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce:1. Open tester-attached project (UI_TriggerState.zip)2. Open the DoorTest scene3. Enter Play Mode4. Press Space to ... Read more
Input.GetAxisRaw doesn't always return to 0 when key is released
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Main Camera" GameObject3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open