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[WebGL] Build files aren't being compressed
Reproduction steps: 1. Create a new Unity project 2. Navigate to File > Build Settings > Player Settings 3. Under Publishing Setting... Read more
[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropd...
"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options. Steps to repr... Read more
[Shader Graph] Group selection dotted lines appear on changing input UV ...
Group selection yellow dotted lines appear on changing input UV value in Tiling And Offset node. Steps to repro: 1. Create a new HD... Read more
[Shader Graph] Graph Settings window gets blank with ArgumentException o...
Graph Settings window gets blank with ArgumentException error on changing the Material value to Lit/StackLit/Fabric/Hair/Eye in HDRP... Read more
An empty element appears when drag and dropping a Texture 2D to a field ...
Reproduction steps: 1. Open the project "GameBase-client.zip" 2. Open SpreadSheet Scene 2. Click on the "TestObject" in the Hierarch... Read more
Editor crashes when applying changes to Prefab Mesh via Script
Reproduction steps: 1. Open user attached project 2. Right-click FILEPATH Prefab 3. Click "Merge Meshes" at the bottom Expected res... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip" 2. Enter Play mode 3. In the Hier... Read more
[2D Renderer/URP] Black screen is thrown when building a project for Web...
How to reproduce: 1. Open the user's attached "Client.zip" 2. Open the "Session" Scene 3. Check the "Use Depth/Stencil Buffer" prope... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject