Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2019.4.17f1
Issue ID
1307624
Regression
No
Editor crashes when applying changes to Prefab Mesh via Script
Reproduction steps:
1. Open user attached project
2. Right-click FILEPATH Prefab
3. Click "Merge Meshes" at the bottom
Expected result: The Meshes are baked successfully
Actual result: The Editor crashes
Reproducible with: 2019.4.19f1
Could not test with: 2018.4, 2020.2, 2021.1, 2021.2 (Script breaks)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b12
Resolution Note (fix version 2020.3):
Fixed in 2020.3.9f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.29f1