Search Issue Tracker
Fixed in 10.3.0
Votes
0
Found in [Package]
11.0.0.
Issue ID
1307653
Regression
No
[Shader Graph] Graph Settings window gets blank with ArgumentException on changing the Material value to Lit in HDRP Settings
Graph Settings window gets blank with ArgumentException error on changing the Material value to Lit/StackLit/Fabric/Hair/Eye in HDRP Settings when After Post-process Rendering Pass selected in Surface option.
Steps to repro:
1. Create a new HDRP template project.
2. Project Window > Click on "+" >Shader > HDRP > Unlit Shader Graph.
3. Graph Inspector > Graph Settings > HDRP.
4. Surface option > Rendering Pass > After Post-process.
5. Material > Change to Lit/StackLit/Fabric/Hair/Eye.
Actual Result:
Graph Settings window gets blank with ArgumentException error thrown in the console.
Expected Result:
-Graph Settings window should get blank.
-No errors in the console.
Reproducible in:
2021.2.0a2, 2021.1.0b3, 2020.2.2f1, 2020.2.0b8 with Package Version 11.0.0, 10.2.2, 10.1.0.
Note:
-After Post-process option introduced in Package version 10.1.0.
-Finde attached Stack trace.
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
Add comment