Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0a1
2021.1.0b3
2021.2
Issue ID
1307655
Regression
Yes
[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropdown options
"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options.
Steps to repro:
1. Create a new HDRP template Project.
2. Windows > Render Pipeline > Graphics Compositor.
3. Enable Compositor > Properties > Check Culling Mask.
4. Click on Culling Mask Drop-down.
Actual Result:
"PostProcessing" and "Not in Reflection" texts are clipped
Expected Result:
"PostProcessing" and "Not in Reflection" texts should not be clipped.
Reproducible in:
2021.2.0a1, 2021.1.0b2, 2021.1.0a1 with Package Version 11.0.0, 10.2.2.
Working Fine in:
2020.2.2f1 with Package version 10.2.2.
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
- Builds fail without a useful error message when building a project with invalid product name
Add comment