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0
votes
Fixed

Input Display Field doesn't update on 'On Value Changed' call back when ...

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Jun 10, 2022

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Version/s: 2020.3.35f1, 2021.3.14f1, 2022.2.0b1, 2023.1.0a18

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more

2
votes
Fixed

Caret in UI Builder Text Field with high Reference DPI does not always a...

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Jun 10, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached “1386658.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Type a few characte... Read more

1
votes
Won't Fix

Button.Select() does not apply selected state to a Button if the Button'...

Package: TextMeshPro

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Jun 10, 2022

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Version/s: 3.2.0-pre.4

Reproduction steps:1. Open the user's attached "SuhoshinVanilla.zip" project2. Open the "TestScene" Scene3. Enter the Play mode and ... Read more

0
votes
Won't Fix

Font asset is re-imported and kerning values are set up each time when s...

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.3.5f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

0
votes
Won't Fix

Find References shows Objects that are not referencing the Asset when MR...

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.1.8f1, 2021.2.10f1, 2021.3.14f1, 2022.1.6f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more

0
votes
Fixed

[Mac] ShortcutManager ignores Option modifier

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a16

Reproduction steps:1. Create a new project2. Open the ShortcutManager3. Try binding Option+P key combination on any shortcut Expecte... Read more

1
votes
Fixed

Gamepad cannot submit or exit InputField

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Jun 10, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open project "TMPInputFieldBug.zip"2. Connect a Gamepad3. Enter Play Mode4. Use stick or buttons to navigate thr... Read more

0
votes
Won't Fix

Missing references errors appear in Debug mode when using AssetBundles

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Jun 10, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Download and open the attached "MissingRefRepro.zip" project2. Switch the build target to iOS3. Go to "Support... Read more

0
votes
Fixed

[Backport] Project fails to build for iOS Platform when copying files to...

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Jun 10, 2022

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Version/s: 2022.1.0a12

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build the project for the iOS platform (wit... Read more

0
votes
Fixed

Colors in the "Material Validation" Scene view Draw Mode panels are not ...

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Jun 10, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a18

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

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