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Able to put ArticulationBody and RigidBody components on the same GameOb...
Steps to reproduce:1. Open new project2. Create new game object3. Add ArticulationBody and Rigidbody component to the game object4. ... Read more
[Android] Build fails with "launcher:checkReleaseDuplicateClasses" when ...
Repro steps:1. Open the project2. Build for Android Actual: Build failsExpected: Build should succeed Reproducible with: 2018.4.34f1... Read more
IL2CPP Build Fails with 1 failed node when building a player using a Win...
How to reproduce:1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f12. Create a new Unity project3. Set the Projec... Read more
Articulation Body "Immovable" and "UseGravity" toggles do not work at ru...
Steps to reproduce:1. Open new project2. Add GameObject with ArticulationBody component to scene3. Enter play mode4. On the Articula... Read more
Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:1. Open the attached project2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project... Read more
GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce:1. Download and open the project "MenuTest.zip"2. Right-click inside the Assets folder in the Project window3. Cl... Read more
[macOS] Built game crashes when Player is loaded with specific project
How to reproduce:1. Open the provided project2. Make a build3. Open the built Player Expected result: Player is loaded successfullyA... Read more
[IL2CPP][Xcode] Undefined symbol errors produced when compiling GameAsse...
Steps to reproduce:1. Open the attached project ("1325183.zip")2. Check "Create Xcode Project" option in Build Settings3. Build and ... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
How to reproduce:1. Open the attached "1325047.zip" project2. Open the Sample Scene3. Go File -> Preferences -> General -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open