Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.1.X, 2021.2.X
Votes
1
Found in
2021.1.0a1
2021.1.0f1
2021.2
Issue ID
1325066
Regression
Yes
The currentSelectionState is set to Highlighted when hovering over the selected Selectable
How to reproduce:
1. Open the user's attached project
2. Open the 'SelectableStateTest' Scene
3. Enter the Play mode
4. Click on the button located in the middle of the Game view
5. Hover with the mouse cursor over the button
Expected result: The button is green and the button text is set to 'Selected'
Actual result: The button is yellow and the button text is set to 'Highlighted'
Reproducible with: 2021.1.0a1, 2021.1.2f1, 2021.2.0a13
Not reproducible with: 2019.4.23f1, 2020.2.7f1, 2020.3.4f1
Cannot test with: 2018.4.33f1 (due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a2
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b6
Resolution Note (fix version 2021.1):
Fixed in 2021.1.17f1