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Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene 2. Add a TMP object 3. Set camera to screen space camera and plane distance to 0.03 or less and nea... Read more
Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes when opening th... Read more
Information about Audio Clips loaded using a UnityWebRequest is lost aft...
Reproduction steps: 1. Open the attached project "Case_1345650" and load Scene "SampleScene" 2. Enter Play Mode 3. Click the "Get St... Read more
Global search and editor search preferences don't sync
Reproduction steps: 1. Create a new project 2. Open the Global Search window 3. Open Search Preferences (Edit > Preferences... > Sea... Read more
"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...
How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more
[ShaderGraph] Variant stripping fails for shader graph shaders when usin...
How to reproduce: 1. Open the attached project 2. Make a build 3. Wait for the progress prompt to appear 4. Inspect the 'Compiling s... Read more
A rectangular area is rendered with Spotlight when a Shader Graph Materi...
How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open "SampleScene" Scene 3. Move around the "Spot Light" GameO... Read more
GameObject culled in the Graphics Compositor is jumpy when the Main Came...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Open the "New Scene" Scene 3. Enter Play Mode 4. Pr... Read more
2D objects that are flipped on the X or on the Y axis don't get highligh...
How to reproduce: 1. Open the attached '1345564.zip' project 2. Open the SampleScene 3. In the search field of the Hierarchy enter '... Read more
[HDRP] Path tracing renders green channel from MaskMap texture as an ove...
How to reproduce: 1. Open the user's attached "U - BUGREPORT [path tracing and materials MaskMap issue]" project 2. Open the Scene "... Read more
All about bugs
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