Search Issue Tracker
Fixed in 13.0.0
Fixed in 12.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1345566
Regression
No
GameObject culled in the Graphics Compositor is jumpy when the Main Camera moves too fast
How to reproduce:
1. Open the user's attached "New Unity Project.zip" project
2. Open the "New Scene" Scene
3. Enter Play Mode
4. Press the "A" and "D" keys to move the character in the Game view
5. Observe the Cube GameObject in the Game view
Expected result: The Cube GameObject is following the character smoothly
Actual result: The Cube GameObject is jumpy when moving the character
Reproducible with: 10.6.0 (2020.3.13f1), 11.0.0 (2021.1.17f1), 12.0.0 (2021.2.0b4, 2022.1.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 13.0.0):
Fixed in 13.0.0 (2022.1.0a11)