Search Issue Tracker
Fixed in 13.0.0
Fixed in 12.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1345566
Regression
No
GameObject culled in the Graphics Compositor is jumpy when the Main Camera moves too fast
How to reproduce:
1. Open the user's attached "New Unity Project.zip" project
2. Open the "New Scene" Scene
3. Enter Play Mode
4. Press the "A" and "D" keys to move the character in the Game view
5. Observe the Cube GameObject in the Game view
Expected result: The Cube GameObject is following the character smoothly
Actual result: The Cube GameObject is jumpy when moving the character
Reproducible with: 10.6.0 (2020.3.13f1), 11.0.0 (2021.1.17f1), 12.0.0 (2021.2.0b4, 2022.1.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
- Element UI disappears and NullReferenceException is thrown when dragging off the last or first element from the list in the Inspector
- [Silicon] Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode
- [Android] GraphicsBuffer.CopyCount does not work with Append Compute Buffer after Compute Shader Dispatch on some Android devices
- "DirectoryNotFoundException" error when building a project via script in one folder, then building via Editor in another, deleting the folder built via Editor and rebuilding via Script
Resolution Note (fix version 13.0.0):
Fixed in 13.0.0 (2022.1.0a11)