Search Issue Tracker

Fixed in 12.0.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1345580

Regression

No

[ShaderGraph] Variant stripping fails for shader graph shaders when using built-in target

Package: Shader Graph

-

How to reproduce:
1. Open the attached project
2. Make a build
3. Wait for the progress prompt to appear
4. Inspect the 'Compiling shader variants' process

Expected result: There are about ~70 total variants
Actual result: There are about ~170 thousand total variants

Reproducible with: 12.0.0 (2021.2.0b2, 2022.1.0a2)
Couldn't test with: 7.6.0 (2019.4.28f1), 10.5.0 (2020.3.14f1), 11.0.0 (2021.1.14f1) (Built-in target not available)

  1. Response avatar

    Resolution Note (fix version 12.0.0):

    Added shader variant stripping for the Shader Graph BuiltIn Target. Fixed in Unity 2022.1.0a6 and above.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.