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0
votes
Won't Fix

[Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformati...

Mono

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Nov 24, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the user's attached "VS2019DebuggingIssues" project2. Open the "DebuggingScriptTest" found in the "Assets" ... Read more

0
votes
Fixed

Input value of Sliders are not changed when holding and moving the mouse...

Package: 2D Animation

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Nov 24, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

On dragging the mouse cursor over the input field of the following properties don't change its value in the Skinning Editor.Properti... Read more

0
votes
Fixed

[2D] Category List dropdown doesn't expand on clicking its title in the ...

Package: 2D Animation

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Nov 24, 2020

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Version/s: 2020.2.0b13, 2021.1.0a7

Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more

0
votes
Fixed

[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...

MacOS

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Oct 13, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more

0
votes
Fixed

[Quick Search] Icon for edit Collider is blurred in Preview Inspector of...

Quick Search

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Nov 24, 2020

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Version/s: 2021.1, 2021.1.0a7

Icon for edit Collider is blurred in Preview Inspector of the Quick search window. Refer attached screenshot Steps to repro:1. Creat... Read more

0
votes
Fixed

[Quick Search] Quick search window is not getting refreshed for added co...

Quick Search

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Nov 24, 2020

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Version/s: 2021.1, 2021.1.0a7

The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more

0
votes
Fixed

[Quick Search] Double sided Global Illumination field is clipped with it...

Quick Search

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Nov 24, 2020

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Version/s: 2021.1, 2021.1.0a7

[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

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Nov 24, 2020

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Version/s: 2020.2

This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more

0
votes
Fixed

[Editor] MissingReferenceException when deleting a selected Particle Sys...

Visual Effects - Legacy

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Nov 24, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5, 2021.2.0a1

Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more

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