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IK Animations are behaving incorrectly when entering Play Mode
Steps to reproduce:1. Open User-supplied project2. Preview the animation, notice that it plays correctly3. Enter the Play mode Expec... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
[ProBuilder] Vertices always snaps to grid when editing them and using P...
How to reproduce:1. Open the attached 'project-1230365.zip' project and load 'SampleScene'2. In the Scene window, select one of the ... Read more
[Cinemachine] Links to docs, changelog, and licenses open in local code ...
Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more
'Add Component' button jumps on top of other properties in the Inspector...
Full title: 'Add Component' button jumps on top of other properties in the Inspector window when resizing the Inspector window and p... Read more
Closing the Editor while scripts are being created results in a crash
How to reproduce:1. Create a new project and open it2. Make sure you have the "Create New C# script" shortcut set in the shortcut ma... Read more
[Profiler] Raw Hierarchy data transition is not smooth on clicking on Up...
On clicking on Up and Down Arrow button, transition of the selection is not smooth in the Raw Hierarchy Data. sometimes transition i... Read more
VFX parameters are not set when the gameobject is immediately deactivate...
How to reproduce:1. Open attached project "VisualEffectsNotUpdating.zip" and scene "SampleScene"2. Enter Play mode3. In Hierarchy wa... Read more
[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
[2D][Sprite Atlas] Normal map renders differently with 2D lights when pa...
[2D][Sprite Atlas] Normal map renders differently with 2D lights when packed in sprite atlas Both primary and secondary texture in p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant