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5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more

1
votes
Fixed

[HDRP][VFXGraph] Mesh and Texture preview fails when selecting Bake mesh...

Package: Scriptable Render Pipeline HD

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Jun 26, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create an empty HDRP project 2. Select Window/Visual Effect/Utilities/SDF Bake Tool 3. In the SDF Bake Tool win... Read more

0
votes
Fixed

Editor is stuck on loading scripting assemblies when there is a .meta fi...

Asset - Database

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Jun 26, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1

How to reproduce: 1. Extract and open attached project "game.tgz" Expected result: Editor loads Actual result: Editor is stuck on l... Read more

1
votes
Fixed

A JPEG image has artifacts that do not appear when loading the Texture w...

Texture

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Jun 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more

0
votes
Fixed

[Animation Rigging] Overlays in Animation Rigging are broken.

Package: Animation Rigging

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Jun 25, 2021

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Version/s: 1.1.0

How to reproduce: 1. Open the attached '1345160.zip' project 2. Open the SampleScene 3. In the Hierarchy select the 'Cube' object 4.... Read more

1
votes
Fixed

Multiple Audio Sources on the same GameObject will get stuck when the sh...

Audio

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Jun 25, 2021

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Version/s: 2020.1.0a1, 2020.3, 2020.3.1f1, 2021.1

Reproduction steps: 1. Open project "210626 - AudioBug.zip" 2. Open Scene "Scene" 3. Enter Play Mode 4. Select GameObject "AudioChec... Read more

2
votes
Fixed

[UWP] set_selection throws ArgumentOutOfRangeException

Universal Windows Platform

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "Keyboard.zip" project 2. Build to UWP 3. Open the solution in Visual Studio -> Deploy it to ... Read more

0
votes
Fixed

[Post Processing Stack] Changing the Layer of a Post Process Volume earl...

HD RP

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "PPv2Bugs(2).zip" 2. Open either "Case 1 - Early Layer Change" or "Case 2 - Lat... Read more

0
votes
By Design

Disabling the 'Deselect On Background Clicks' option in Input Module com...

Package: UI Toolkit

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Jun 25, 2021

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Version/s: 1.1.0-preview.14

How to reproduce: 1. Open the attached project's Scene labeled "Main Menu" 2. Enter the Play Mode 3. In the Game View, move the Game... Read more

5
votes
By Design

[iOS] [ARKit] AR Camera does not update the Target Texture when it is se...

Package: ARKit

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Jun 25, 2021

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Version/s: 4.0.0-preview.1

Reproduction steps: 1. Open the attached project "Case_1345857" 2. Build and Deploy the Scene "SampleScene" to an iOS device 3. Obse... Read more

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