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Fixed
Fixed in 2020.3.39f1
Votes
12
Found in
2020.3.35f1
2020.3.36f1
Issue ID
UUM-3310
Regression
Yes
Crash with demangling_unexpected_handler() when rapidly modifying serialized fields
Reproduction steps:
1. Open the user's attached project
2. Select "Assets/DooberCanvas"
3. In the Inspector, select any of the properties and rapidly enter some values while pressing tab repeatedly
Expected result: The properties are changed
Actual result: The Editor crashes after a few changes
Reproducible with: 2020.3.32f1, 2020.3.35f1
Not reproducible with: 2019.4.39f1, 2020.3.31f1, 2020.3.32f1, 2020.3.36f1, 2021.1.0a1, 2021.3.4f1, 2022.2.0a15
Reproduced on macOS 12.4 (Intel)
*Not reproducible on Windows 10 (2020.3.36f1)*
Stacktrace:
#0 0x007ff81a8ab00e in __pthread_kill
#1 0x007ff81a82cd24 in abort
#2 0x007ff81a89d082 in abort_message
#3 0x007ff81a88e1bd in demangling_unexpected_handler()
#4 0x007ff81a78ae11 in _objc_terminate()
-
shmulious_sp
Dec 07, 2022 13:07
It's still reproducing on Unity Editor 2020.3.39, 2020.3.40 and 2020.3.42
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Resolution Note (fix version 2020.3.39f1):
Fixed in 2020.3.39f1