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Won't Fix
Votes
0
Found in
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3287
Regression
No
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce:
1. Open the attached project "TestShaderPrecision.zip"
2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shader
3. Press "Compile and show code" in the Inspector window
Expected results: There is no "vec4" variable in the fragment shader
Actual results: There is a "vec4" variable in the fragment shader
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Reproducible on: Windows 10
Public Tracker Link:
https://issuetracker.unity3d.com/product/unity/issues/guid/1411323/
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Forum announcement
https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
Roadmap https://unity.com/roadmap/unity-platform/ui