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1
votes
Duplicate

Script loses reference to a MonoBehaviour after adding Serialized variab...

Serialization

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Apr 24, 2021

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Version/s: 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more

0
votes
Fixed

[MacOS] Editor crashes on _platform_strlen when running tests that use A...

MacOS

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Apr 24, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Extract the attached project ('BugReport.zip')2. Open the Terminal and run the following command: sudo "Unity pa... Read more

1
votes
Fixed

The Scene's lighting settings are not updated and saved when "Auto Gener...

Shadows/Lights

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Apr 24, 2021

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Version/s: 2019.4.20f1, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more

0
votes
Duplicate

Game Window fails to regain focus when switching tabs

Windows

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Apr 24, 2021

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Version/s: 2020.3

When the Editor has 2 Game windows opened and one of them shares a docked space with another window like Scene, the Game view doesn'... Read more

1
votes
Fixed

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 2021.1.0b12, 2021.1.4f1, 2021.2

How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more

1
votes
Fixed

Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...

Graphics Device Features

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure "SampleScene" is included in the... Read more

0
votes
Fixed

[iOS] UnityWebRequest memory leak when using Get to continuously request...

WebRequest

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.4f1, 2021.2

Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more

0
votes
By Design

Meshes with Blendshapes have higher memory usage

Asset - Importers

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.7f1, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more

0
votes
Fixed

[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...

Vulkan

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Apr 23, 2021

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Version/s:

When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more

0
votes
Duplicate

Crash while building when "Importing assets" step is canceled

MacOS

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Apr 23, 2021

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Version/s: 2021.2, 2021.2.0a15

How to reproduce:1. Create a new project2. Go to Build Settings3. Click "Build"4. Enter build name and quickly two times press "Ente... Read more

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