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Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more
[MacOS] Editor crashes on _platform_strlen when running tests that use A...
How to reproduce:1. Extract the attached project ('BugReport.zip')2. Open the Terminal and run the following command: sudo "Unity pa... Read more
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more
Game Window fails to regain focus when switching tabs
When the Editor has 2 Game windows opened and one of them shares a docked space with another window like Scene, the Game view doesn'... Read more
[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...
How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more
Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure "SampleScene" is included in the... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more
Meshes with Blendshapes have higher memory usage
How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more
[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...
When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more
Crash while building when "Importing assets" step is canceled
How to reproduce:1. Create a new project2. Go to Build Settings3. Click "Build"4. Enter build name and quickly two times press "Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved