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Fixed in 12.0.0

Fixed in 12.x

Votes

1

Found in [Package]

2021.1.0b12

2021.1.4f1

2021.2

Issue ID

1331392

Regression

No

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using with RenderTexture

Package: Scriptable Render Pipeline Universal

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How to reproduce:
1. Open the user's attached "2DAlphaEdges.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Observe the Game view

Expected result: Alpha is blended correctly with Sprite-Lit-Default Shader
Actual result: Alpha is blended incorrectly with Sprite-Lit-Default Shader

Reproducible with: 2021.1.0b12, 2021.1.8f1 (11.0.0), 2021.2.0a17 (12.0.0)
Not reproducible with: 2019.4.26f1 (7.6.0), 2020.3.9f1 (10.5.0), 2021.1.0b11 (11.0.0)

  1. Response avatar

    Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a6

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