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0
votes
Fixed

Focused Inspector window tab is not updated when GameObject is renamed

Inspector Framework

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Oct 16, 2020

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Version/s: 2020.1, 2020.2.0b7, 2021.1

Reproduction steps:1. Create a new project2. Right-click on any GameObject and select Properties to open a Focused Inspector window3... Read more

0
votes
Fixed

Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pas...

Scene Management

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Oct 28, 2020

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Version/s: 2019.3.3f1, 2020.1, 2020.1.5f1, 2020.2, 2021.1

How to reproduce:1. Open the attached project (case-1288394.zip)2. Open the 'School' Scene3. In the Hierarchy window select the 'Wal... Read more

1
votes
Fixed

FBX models with no materials have a transparent material assigned when u...

Asset - Importers

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Nov 05, 2020

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Version/s: 2020.2.0a12, 2020.2.0b4, 2021.1

How to reproduce:1. Open the user's attached "brokennormals.zip" project2. Open the "SampleScene" Scene3. Observe the "brokennormals... Read more

0
votes
Fixed

[Quick Search] Native Collection has not been disposed errors are thrown...

Quick Search

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Nov 06, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5

Native Collection has not been disposed errors are thrown on searching in "Search asset store" window. Steps to repro:1. Create a ne... Read more

0
votes
Won't Fix
0
votes
Fixed

[Linux][Profiler] NullReferenceException appear on clicking the "Setting...

Linux

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Nov 06, 2020

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Version/s: 2020.2.0b10, 2021.1.0a2, 2021.1.0a5

Editor thrown NullReferenceException on clicking the "Setting icon" under the "Profiler Module" dropdown, refer to the attached vide... Read more

0
votes
By Design

[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...

IL2CPP

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Oct 13, 2020

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Version/s: 2018.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more

0
votes
Fixed

Multiple Signal Receivers Components on a single GameObject can cause a ...

Timeline

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Nov 06, 2020

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Version/s: 2019.1

1. Import attached package2. Open signalCrash scene- The timeline has a signal at the end of the timeline- The Cube contains two sep... Read more

3
votes
Fixed

Crash on dynamic_array<SecondarySpriteTexture, 0ul>::assign() when using...

2D

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Oct 29, 2020

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Version/s: 2020.2.0a21, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached "Sprite Atlas Crash Test" project2. Create a sprite atlas asset by clicking Create-&g... Read more

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