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Won't Fix
Votes
0
Found in
2017.4.9f1
Issue ID
1126696
Regression
No
[Android] Unity Splash Screen Texture Included on Android Needlessly
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Splash Screen is included as part of the unity default resources that ship as a part of each platform player and cannot be filtered based on what is used vs unused today. This might be re-evaluated in the future, but we have no plans to solve this at this time.