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Won't Fix
Votes
0
Found in
2017.4.9f1
Issue ID
1126696
Regression
No
[Android] Unity Splash Screen Texture Included on Android Needlessly
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Splash Screen is included as part of the unity default resources that ship as a part of each platform player and cannot be filtered based on what is used vs unused today. This might be re-evaluated in the future, but we have no plans to solve this at this time.