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Won't Fix
Votes
0
Found in
2017.4.9f1
Issue ID
1126696
Regression
No
[Android] Unity Splash Screen Texture Included on Android Needlessly
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Resolution Note:
Splash Screen is included as part of the unity default resources that ship as a part of each platform player and cannot be filtered based on what is used vs unused today. This might be re-evaluated in the future, but we have no plans to solve this at this time.