Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4.12f1
2021.1
Issue ID
1284812
Regression
No
[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet plugin
How to reproduce:
1. Open the attached project (JsonDerp.zip)
2. Go to File -> Build Settings
3. Make sure to include the 'SampleScene' in the build
4. Build and run the project
Expected result: JsonConvert.DeserializeObject<>() works in IL2CPP builds and a number '5' is logged in the Development console
Actual result: NotSupportedException is thrown
Reproducible with: 2018.4.28f1, 2019.4.15f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a5
Notes:
The known workaround in similar issues to add a link.xml file does not seem to work in this case
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note:
IL2CPP does not support System.Reflection.Emit.