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Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.3.X
Votes
0
Found in
2019.3.3f1
2020.1
2020.1.5f1
2020.2
2021.1
Issue ID
1288394
Regression
Yes
Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pasting a GameObject with HideInHierarchy flag
How to reproduce:
1. Open the attached project (case-1288394.zip)
2. Open the 'School' Scene
3. In the Hierarchy window select the 'Wall' GameObject and duplicate it (Ctrl + D) or copy-paste it
Reproducible with: 2019.3.3f1, 2019.4.15f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a5
Not reproducible with: 2018.4.29f1, 2019.3.2f1
First lines of the stacktrace:
0x00007FF624D9BC38 (Unity) Transform::SetSiblingIndexInternal
0x00007FF625B85E6B (Unity) PasteGameObjectPasteboardData
0x00007FF625B777A6 (Unity) DuplicateGameObjectsUsingPasteboard
0x00007FF626B5351E (Unity) Unsupported_CUSTOM_DuplicateGameObjectsUsingPasteboard
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Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a7
Resolution Note (fix version 2020.3):
Fixed in 2020.3.6f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.26f1