Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.1
2020.2.0b7
2021.1
Issue ID
1285646
Regression
No
Focused Inspector window tab is not updated when GameObject is renamed
Reproduction steps:
1. Create a new project
2. Right-click on any GameObject and select Properties to open a Focused Inspector window
3. Change the name of the GameObject, either from the Scene Hierarchy or from the Focused Inspector itself
Expected result: The title of the Focused Inspector window tab is updated
Actual result: The title of the Focused Inspector window tab stays the same
Reproducible with: 2020.1.13f1, 2020.2.0b11, 2021.1.0a5
Could not test with: 2018.4, 2019.4 (No Focused Inspector window)
Note: tested with 2021.1.0a7.1331. In that version of Unity changing the name from Hierarchy would update the Title properly. But changing the name from the Focused inspector won't update the title.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note (fix version 2021.1):
Fixed in version: 2021.1.0a9