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[Profiler] When selecting modules the profiler charts get deselected at ...
When selecting modules the profiler charts get deselected at the clicked position Steps to Repro: 1. Create a new Project 2. Window... Read more
Crash when attaching script debugging process to device
How to reproduce: 1. Open the attached project 2. Build & Run project on the device 3. Go to top menu -> Assets -> Open C# Project 4... Read more
WebGL build crashes when requesting ~255 character URL with UnityWebRequ...
How to reproduce: 1. Extract attached project from "caseWebGL1327368.zip" 2. Open the Command Prompt and navigate to the project's f... Read more
[URP] Property values are missing for Setting button in New Screen Space...
Property values are missing for the Setting button in New Screen Space Shadows in Custom Renderer Data Steps to Repro 1. Create a ... Read more
An error is thrown when loading an Asset using asynchronous await
How to reproduce: 1. Open the user's attached "Addressables Async Error" project 2. Open the Scene "SampleScene" (Found in the Asset... Read more
Texture displayed incorrectly when Texture Shape is set to Cube
How to reproduce: 1. Open the attached project "cubemap.zip" 2. Select "lowsettings_cubemap" (Assets > Materials_Textures > Textures... Read more
[OOPP] Standalone Profiler stops profiling when switching to profile Editor
How to reproduce: 1. Create a new project 2. Open "Profiler (Standalone Process)" (Window > Analysis > Profiler (Standalone Process)... Read more
Crash when calling "Rigidbody2D.ClosestPoint" on an inactive Rigidbody2D.
Reproduction steps: 1. Open attached project "Physics2D_Closest_Crash_Project.zip" and scene "SampleScene" 2. Enter Play Mode 3. Cra... Read more
AudioGroup 'Mute' does not mute audio from a 'Receive' DSP effect
How to reproduce: 1. Open the attached project 2. Open Scene 3. Click Play Expected result: You can hear one whoosh sound repeating... Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps: 1. Open the lined "UploadSpeedTestProject" 2. Open Task Manager, sort by Network usage 3. Edit Line 19 of Upload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used