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[iOS] Memory usage increases when using skinned meshes
Reproduction steps:1. Download and open the attached "MeshMemoryTest.zip" project2. Build the project for iOS3. In the Xcode build w... Read more
Light probe visualization occlusion is not smooth when using the "Progre...
Reproduction steps:1. Open the user’s attached “GPULightProbeVisualization.zip“ project2. Open the “SampleScene” scene3. Open the Li... Read more
[Backport] Build is launched in the wrong Display when Main Display is c...
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
"SerializedProperty m_Enabled has disappeared!" error arpeared in consol...
Steps:1. Open attached project2. Add GameObject to the Hierarchy3. Drag "Test1" script on this GameObject4. Switch Inspector to Debu... Read more
[UI Toolkit] Child buttons and text field's background disappear when pa...
Reproduction steps:1. Open the user's attached "UITKTransitionTesting.zip" project2. Open the "SampleScene" Scene3. Enter the Play m... Read more
[UI Toolkit] Labels width is not extended causing additional empty lines...
How to reproduce:1. Open project "NLBug.zip"2. Enter Play Mode, change the resolution to "16:9", "Full HD", "QHD" or "4K UHD" and ob... Read more
PropertyField.BindProperty(SerializedProperty) fails to clear the previo...
How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more
[UIR] Sliced background ignore masking
No description entered in Cloud incident. Read more
[UIR] Dynamic Color prevents background tint from having an effect
Repro steps:1. Open the project with Unity 2021.2.0b112. Go in play mode3. Unlock all levels4. Notice the icons have a crown with an... Read more
[UIR] Toggling a style that contains border-radius and margin/padding ca...
How to reproduce:1. Open project "testEnableInClassList.zip"2. Open Menu > Test > ShowTestEnableInClassList Window and press o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved