Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a10
2021.2.0a12
Issue ID
1327401
Regression
Yes
[InputSystem] Supported Devices List is missing for Input System Package
In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missing. Refer attached video and screenshot.
Steps to reproduce:
1. Create a new project
2. Window > Package Manager > Input System > Install
3. Edit > Project Settings > Input System Package > Create settings asset
4. Observe Supported Device List
Actual Result:
Supported Devices List is missing for Input System Package.
Expected Result:
Supported Devices List should available Input System Package.
Occurring in:
2021.2.0a12, 2021.2.0a10 with package version 1.0.2
Working with:
2021.2.0a9, 2021.1.2f1, 2020.3.4f1 with package version 1.0.2
Environment:
Only On macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
Add comment