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Charts do not render when a counter is marked as Network category
When using the extensibility profiler to build a custom module, charts do not render correctly in the graph area of the profiler if ... Read more
Increment Snapping menu Move input fields are hidden when inputting a va...
How to reproduce:1. Create a new project2. Open the Increment Snapping menu in the Scene view Grid and Snap toolbar Overlay3. Click ... Read more
NullReferenceException on DrawPresetButton error is thrown when selectin...
Reproduction steps:1. Open user attached project "InputIssue.zip"2. Select Main Menu -> Edit -> Project settings3. In the Proj... Read more
[Mobile] Transitions get stuck when the touch that activated the transit...
Reproduction steps:1. Download attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" to a mobile device3. In the ... Read more
Addressables.LoadSceneAsync fails to load a Scene if it was built with N...
Reproduction steps:1. Open the user's attached project2. Go Window -> Asset Management -> Addressables -> Groups -> Play... Read more
Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps:1. Open the attached 'Skybox.zip' project2. Open the 'Main' Scene3. Enter Play Mode and observe the cube's color4... Read more
IsPressed() keeps returning true when it was true before minimizing the ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Build and Run the project4. Minimize the runn... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
[URP] Particles with Premultiply Shader Graph Material become transparen...
How to reproduce:1. Open the attached "PremultipleMode.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System wit... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument