Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.3
2020.3.14f1
2021.1
2021.2
2022.1
Issue ID
1361484
Regression
No
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset with Game view opened
How to reproduce:
1. Open the user's attached "CorgiRaytracing.zip" project
2. Open the "Demo_URP" Scene
3. Make sure the Game view is visible
4. Select the URP Asset (Assets/CorgiRaytracing/URP_Support)
5. Set the MSAA property to 2x
Expected result: Editor doesn't crash
Actual result: Editor crashes
Reproducible with: 10.6.0 (2020.3.17f1), 11.0.0 (2021.1.19f1), 12.0.0 (2021.2.0b9, 2022.1.0a6)
Couldn't test with: 7.7.1 (Due to errors in the project when downgrading)
Note:
- In 2021.2 and 2022.1 the Editor crashes on open (stack trace is added in Edit)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (fix version 2021.2):
Fixed in 2021.2.6f1