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Fixed
Votes
0
Found in [Package]
1.18.15
Issue ID
ADDR-2216
Regression
No
Addressables.LoadSceneAsync fails to load a Scene if it was built with Non-Recursive Dependency Calculation enabled
Reproduction steps:
1. Open the user's attached project
2. Go Window -> Asset Management -> Addressables -> Groups -> Play Mode Script -> Use Existing Build
3. In the Addressables Groups window go Build -> New Build -> Default Build Script
4. Open the "launcher" Scene
5. Enter the Play Mode
6. In Game view click on the "Launch" button
7. Observe the Console
Expected result: There are no warnings in the console and the GameObjects in the Game view are not white
Actual result: There are 3 warnings in the Console and the GameObjects in the Scene are white
Reproducible with: 1.18.15 (2019.4.30f1, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6)
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Resolution Note:
Fixed in SBP 1.19.2, verified with 1.18.5 Addressables and up