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"mainTemplate.gradle 'compileClasspath' not found" gradle error during b...
Steps to reproduce:1. Open a new project2. Import the Asset folder sent by the User3. Build on Android Expected: build succeedsActua... Read more
TilemapRenderer.bounds are offset when a Tilemap's prefab is Instantiate...
How to reproduce:1. Open the attached project named "Case_1218373"2. Open the Sample Scene and enter Play mode3. Double click the Ti... Read more
All Console logs are not selected when using Select All option from Edit...
How to reproduce:1. Open user's "Console" project2. Open "SampleScene" Scene3. Enter Play Mode4. Open Console (Window->General-&g... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
Inspector's "Set to Value of X" context menu fails when setting bool values
How to reproduce:1. Create a new project and open it2. In the Hierarchy Create two new cubes and name them "First" and "Second"3. Ch... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce:1. Download and open the project via the link provided in the users' description2. Build for iOS and deploy the Xco... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Editor stops repainting and throws exceptions when creating new Scene in...
How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code