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"mainTemplate.gradle 'compileClasspath' not found" gradle error during b...
Steps to reproduce:1. Open a new project2. Import the Asset folder sent by the User3. Build on Android Expected: build succeedsActua... Read more
TilemapRenderer.bounds are offset when a Tilemap's prefab is Instantiate...
How to reproduce:1. Open the attached project named "Case_1218373"2. Open the Sample Scene and enter Play mode3. Double click the Ti... Read more
The value of the property AbstractEventData.used does not reset after th...
How to reproduce:1. Open the project "case_1219722-EventData"2. Open the Scene "test"3. Enter the Play Mode4. Right-click the button... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
Inspector's "Set to Value of X" context menu fails when setting bool values
How to reproduce:1. Create a new project and open it2. In the Hierarchy Create two new cubes and name them "First" and "Second"3. Ch... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce:1. Download and open the project via the link provided in the users' description2. Build for iOS and deploy the Xco... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Editor stops repainting and throws exceptions when creating new Scene in...
How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open