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Slow FBX import times on get_defaultMaterial when using Universal RP
How to reproduce:1. Extract the user's project2. If a project has a Library folder, delete it3. Open the user's project Expected res... Read more
[2D] InvalidOperationException thrown continuously on adding "Sprite Sha...
On adding "Sprite Shape Controller" Component to Sprite object causes the Editor to throw InvalidOperationException, refer the attac... Read more
[URP] Shadow cascades create black circular artifacts on terrain grass d...
How to reproduce:1. Open the attached 'URPTest.zip' project2. Open 'Test' Scene3. Double-click on 'Cube' GameObject in the Hierarchy... Read more
[URP] NullReferenceException on Terrain Shaders when project is opened a...
How to reproduce:1. Download "1240491" project (TerrainData is present in the project)2. Delete the Library folder from the project3... Read more
[2D] "Sprite Shape Renderer" component icon is missing in the Inspector
Icon is missing for the"Sprite Shape Renderer" component in the Inspector and the default file icon appears as the component icon, r... Read more
[Editor] Error on searching for anything in the Project window
While searching for any asset, script etc in the project window, errors are thrown I the console Steps To Reproduce:1. Create a new ... Read more
[HDRP] Editor crashes on opening Look Dev window
On opening the Look Dev window in an HDRP project, Look Dev window starts blinking for some time and Editor crashes later. Refer the... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Lower case alphabets are getting clipped in Initial Event Name Textbox of Visual Effect component. Refer the attached gif Steps to r... Read more
[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...
Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more
[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...
In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open