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Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more
[HDRP][VFXGraph] Mesh and Texture preview fails when selecting Bake mesh...
How to reproduce: 1. Create an empty HDRP project 2. Select Window/Visual Effect/Utilities/SDF Bake Tool 3. In the SDF Bake Tool win... Read more
Editor is stuck on loading scripting assemblies when there is a .meta fi...
How to reproduce: 1. Extract and open attached project "game.tgz" Expected result: Editor loads Actual result: Editor is stuck on l... Read more
A JPEG image has artifacts that do not appear when loading the Texture w...
How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more
[Animation Rigging] Overlays in Animation Rigging are broken.
How to reproduce: 1. Open the attached '1345160.zip' project 2. Open the SampleScene 3. In the Hierarchy select the 'Cube' object 4.... Read more
Multiple Audio Sources on the same GameObject will get stuck when the sh...
Reproduction steps: 1. Open project "210626 - AudioBug.zip" 2. Open Scene "Scene" 3. Enter Play Mode 4. Select GameObject "AudioChec... Read more
[UWP] set_selection throws ArgumentOutOfRangeException
How to reproduce: 1. Open the attached "Keyboard.zip" project 2. Build to UWP 3. Open the solution in Visual Studio -> Deploy it to ... Read more
[Post Processing Stack] Changing the Layer of a Post Process Volume earl...
How to reproduce: 1. Open the attached project named "PPv2Bugs(2).zip" 2. Open either "Case 1 - Early Layer Change" or "Case 2 - Lat... Read more
Disabling the 'Deselect On Background Clicks' option in Input Module com...
How to reproduce: 1. Open the attached project's Scene labeled "Main Menu" 2. Enter the Play Mode 3. In the Game View, move the Game... Read more
[iOS] [ARKit] AR Camera does not update the Target Texture when it is se...
Reproduction steps: 1. Open the attached project "Case_1345857" 2. Build and Deploy the Scene "SampleScene" to an iOS device 3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects