Search Issue Tracker
By Design
Votes
0
Found in
2021.2.17f1
2022.2.0a16
Issue ID
UUM-6042
Regression
No
[HDRP] Color Curves override doesn't blend smoothly between volumes
Steps to reproduce:
1) Open attached project
2) Move camera outside of a local box volume
3) Notice how Color Curve override doesn't blend smoothly
If there's a technical limitation on interpolating between TextureCurve this is still a legit UX issue.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Resolution Note:
The curves parameter cannot be blended; if we want to add a texturecurves interpolation it is more a feature request