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enum of type uint acts as int when serialized with SerializedProperty.in...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
[PLM] Viewport progressively updating, even with progressive updates tog...
Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more
[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more
[Android] [Vulkan] Application crash on Adreno devices using Vulkan
Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more
[GameView] Input value for the Width and Height is not changing when a m...
On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more
Validation - Unity on launch can take a while to compile shaders but it ...
When reopening a project, Unity seems to hang at the "Find Available Build Targets" or "Initializing Package Manager". Unity at this... Read more
[presets] 'Bundle Identifier' field in Player Settings no longer works f...
Steps to reproduce: 1. Create a new project with Unity 2020.22. Switch to iOS3. Go to player settings, locate 'Bundle Identifier' fi... Read more
The enviroment image in the attached project is yellow after upgrading f...
After upgrading a project from 2019.4 to 2020.2 the environment light skybox is now yellow. Steps to reproduce- Clone project git@gi... Read more
[Texture] ArgumentException thrown when Custom Render Texture is exporte...
On exporting Custom Render Texture from its preset then it causes the editor to throw ArgumentException, Refer attached video. Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time