Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.2
2020.2.0b7
2021.1
Issue ID
1284784
Regression
No
[Texture] ArgumentException thrown when Custom Render Texture is exported from its preset
On exporting Custom Render Texture from its preset then it causes the editor to throw ArgumentException, Refer attached video.
Steps to repro:
1. Create a new project.
2. Project > Create > Custom Render Texture
3. Create Preset of Custom Render Texture
4. CustomRenderTexture preset > Inspector > Burger Button > Export
Actual Result:
ArgumentException is thrown on exporting Custom Render Texture from its preset
Expected Result:
Custom Render Texture is export gracefully
Reproducible in:
2021.1.0a1, 2020.2.0b7, 2020.1.7f1, 2019.4.10f1, 2018.4.27f1
Environment:
Windows10 and macOS 10.15
Stack trace:
ArgumentException: Invalid path
System.IO.Path.GetDirectoryName (System.String path) (at <9577ac7a62ef43179789031239ba8798>:0)
UnityEditor.CustomRenderTextureEditor.SaveToDisk (UnityEditor.MenuCommand command) (at <859685c8158c480a8d135de9619162c9>:0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Add comment