Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.1.X, 2020.2.X
Votes
0
Found in
2019.4
2020.1
2020.2
2021.1
Issue ID
1284719
Regression
Yes
[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing.
1) Create new project
2) Right click hierarchy view, create new Effects-> Particle System
2b) If Resimulate is checked in the Scene View Overlay, uncheck it, delete the system, and go back to Step 2.
3) Enable the Trails module
4) Notice that the Trails Inspector tells you to set the Trails material in the Renderer module Inspector UI
5) Unroll the Renderer module Inspector. Notice that there is no slot for the Trails Material
Workaround: with the system selected, press "Restart" in the Scene View Overlay. When the system begins to play, the UI for the Trail Material appears.
Raised here: https://forum.unity.com/threads/cannot-assign-trailmaterial-in-rederer-module-of-particlesystem.985199/
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Pnvanol
Jun 12, 2024 11:14
Nevermind I had to activate trails
Pnvanol
Jun 12, 2024 11:07
this is not working on linux 2022.3.25f1