Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.1.X, 2020.2.X
Votes
0
Found in
2019.4
2020.1
2020.2
2021.1
Issue ID
1284719
Regression
Yes
[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing.
1) Create new project
2) Right click hierarchy view, create new Effects-> Particle System
2b) If Resimulate is checked in the Scene View Overlay, uncheck it, delete the system, and go back to Step 2.
3) Enable the Trails module
4) Notice that the Trails Inspector tells you to set the Trails material in the Renderer module Inspector UI
5) Unroll the Renderer module Inspector. Notice that there is no slot for the Trails Material
Workaround: with the system selected, press "Restart" in the Scene View Overlay. When the system begins to play, the UI for the Trail Material appears.
Raised here: https://forum.unity.com/threads/cannot-assign-trailmaterial-in-rederer-module-of-particlesystem.985199/
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
Pnvanol
Jun 12, 2024 11:14
Nevermind I had to activate trails
Pnvanol
Jun 12, 2024 11:07
this is not working on linux 2022.3.25f1