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Duplicate

Votes

0

Found in

2020.2.0a12

2020.2.0b7

Issue ID

1284641

Regression

Yes

[Android] [Vulkan] Application crash on Adreno devices using Vulkan

Mobile Graphics

-

Steps to reproduce:

1) Download attached project and open in Unity
2) In Player settings, make sure that Vulkan Graphics API is the top one
3) Build and Run project on a device
Observe: Application will crash at launch

Reproduced with:
2020.2.0a12, 2020.2.0a20, 2020.2.0b3, 2020.2.0b7, 2021.1.0a1

Not reproduced with:
2020.1.9f1, 2020.2.0a11

Devices under testing:
Reproduced with:
VLNQA00163, LG V30, 8.0.0, Snapdragon 835 MSM8998, Adreno 540
VLNQA00217, Razer Phone 2, 9.0.0, Snapdragon 845 SDM845, Adreno 630
OnePlus Nord, 10, Snapdragon 765G SM7250-AB, Adreno 620

Not reproduced with:
VLNQA00268, Samsung Galaxy S10+, 10.0.0, Exynos 9 9820, Mali-G76
Not reproducible using Metal:
VLNQA00292, iPad Air3, SoC: A12, iOS: 13.2.3

Not reproducible using Gles3 Graphics API
Not reproducible when Vsync is set to "Don't Sync"

Note: Couldn't reproduce this crash with an empty project

  1. This is a duplicate of issue #1251670

    [Android] Player crashes when changing VSync settings

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