Search Issue Tracker

Duplicate

Votes

0

Found in

2020.2.0a12

2020.2.0b7

Issue ID

1284641

Regression

Yes

[Android] [Vulkan] Application crash on Adreno devices using Vulkan

Mobile Graphics

-

Steps to reproduce:

1) Download attached project and open in Unity
2) In Player settings, make sure that Vulkan Graphics API is the top one
3) Build and Run project on a device
Observe: Application will crash at launch

Reproduced with:
2020.2.0a12, 2020.2.0a20, 2020.2.0b3, 2020.2.0b7, 2021.1.0a1

Not reproduced with:
2020.1.9f1, 2020.2.0a11

Devices under testing:
Reproduced with:
VLNQA00163, LG V30, 8.0.0, Snapdragon 835 MSM8998, Adreno 540
VLNQA00217, Razer Phone 2, 9.0.0, Snapdragon 845 SDM845, Adreno 630
OnePlus Nord, 10, Snapdragon 765G SM7250-AB, Adreno 620

Not reproduced with:
VLNQA00268, Samsung Galaxy S10+, 10.0.0, Exynos 9 9820, Mali-G76
Not reproducible using Metal:
VLNQA00292, iPad Air3, SoC: A12, iOS: 13.2.3

Not reproducible using Gles3 Graphics API
Not reproducible when Vsync is set to "Don't Sync"

Note: Couldn't reproduce this crash with an empty project

  1. This is a duplicate of issue #1251670

    [Android] Player crashes when changing VSync settings

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.